Remixing is a folk art but the techniques are the same ones used at any level of creation: copy, transform, and combine. You could even say that everything is a remix.
To support this series please visit everythingisaremix.info/donate/
Creativity isn’t magic. Part three of this four-part series explores how innovations truly happen.
To support this project please visit: everythingisaremix.info/donate/
Buy the music at: everythingisaremix.info/part-3-soundtrack/
Nelson and Valdez of Wreck and Salvage each produced videos inspired by Part 3. Check ‘em out:
vimeo.com/25379446
vimeo.com/25382384
Visit us on the web: everythingisaremix.info
Follow us on Twitter: twitter.com/#!/remixeverything
Follow us on Facebook: facebook.com/everythingisaremix
This session on audience sourcing features Tim Kring (“Heroes”) and Peter Hirshberg (The Conversation Group).
Design Thinking
— Tim Brown
Thinking like a designer can transform the way you develop products, services, processes—and even strategy.
Thomas Edison created the electric lightbulb and then wrapped an entire industry around it. The lightbulb is most often thought of as his signature invention, but Edison understood that the bulb was little more than a parlor trick without a system of electric power generation and transmission to make it truly useful. So he created that, too.
This is the first in (what we hope will be) a series of guest posts from John Horton, a Doctoral Candidate in Public Policy at the Harvard Kennedy School. John and Aaron Shaw are collaborating on some research projects and we were both introduced to Dolores Labs around the time of last year’s Mechanical Turk Meetup.
Since then, John’s been busy establishing himself as a Crowdsourcing research pioneer by designing a suite of online data collection tools as well as running numerous experimental and observational studies on several different Crowdsourcing labor markets. We really admire his work, which tends to involve well-designed methods and cut straight to big, interesting questions. In this post, John discusses a recent experiment he ran on Amazon Mechanical Turk that looks at worker motivations in the context of labor economics and theories of the “reservation wage.”
Hi - this is my first post here (though I’ve commented a bit). I work with Aaron Shaw and got to know Lukas at the last meet-up he hosted. Anyway, I’m interested in crowdsourcing and online labor more generally and Lukas was kind enough to let me write about some of my research here.
It’s pretty clear that many Amazon Mechanical Turk (AMT) workers are motivated primarily by money, which suggests economics is the best tool for understanding worker decision-making.Research by Winter Mason and Duncan Watts shows that workers behave in a way consistent with economic rationality: when they were paid more, workers produced more output. Although any sensible model predicts that workers will work more when paid more, standard labor economics models make several other predictions (some might call them assumptions): workers should make decisions based solely on the real wage offered — payment divided by time spent. They should compare this offered wage to their reservation wage for a particular task.
Because it drives decision-making, the reservation wage is the key parameter in labor supply models, but it is hard to estimate in practice; when we observe someone working, even if we know their wage we don’t get to observe their reservation wage parameter — we just know that their wage is above the reservation wage. In a new paper (joint with Lydia Chilton), we use a unique method that allows us to estimate reservation wages for AMT workers. Although we find some agreement with the predictions of the simple rational model, we also find some evidence that workers are “target earners,” meaning that the work until they reacg certain salient earnings targets (e.g., the maximum amount available). This kind of behavior has been found in other contexts, but it runs counter to the rational model.
The Task
For our task, subjects clicked back and forth between two vertical bars in a Flash game (screen shot below). A block of 10 back-and-forth clicks made up one unit of output, and subjects could decide how many blocks to complete. The amount paid per-block was constantly decreasing. This constantly decreasing rate allowed us to esimate a worker’s reservation wage, by looking at the implied wage when they “quit.” A live demo of the task is available here.
Results
Subjects were randomly assigned to either a HIGH or LOW group. The HIGH group was paid 3 times more than LOW for every task. The figure below shows output in both groups. One striking feature of the data is how bimodal output is: some workers produced lots of output and some produced very little. For this bimodality to be consistent with rationality, the distribution of reservation wages themselves would have to be very bimodal, which seems unlikely.We found that the imputed reservation wage distributions were quite different across groups. Because of randomization, the distributions should have been indistinguishable. In particular, we found that the reservation wages in LOW were too low, suggesting that workers in LOW, on average, worked more than they should have. Why?
Target earning
One possible explanation for why there is too much output in LOW is that at least some workers try to earn the maximum amount possible, regardless of the “wage” associated with this strategy. Having an earnings target may sound rational, but can lead to some perverse results. For example, workers might work longer when wages are low (because they still want to meet their target) than when they are higher (though there are other reasons this can happen, namely income effects). It is an open controversy in economics whether employees with “real” jobs are target earners (see this work by Henry Farber as well as Colin Camerer’s work), but we find several pieces of evidence for target earning in our data.
The strongest evidence we find for target earning is that some workers show a preference for earning total amounts divisible by 5. In the figure below, the earnings of workers in HIGH are plotted as a histogram, with horizontal panels for the whole cents earned. E.g., earnings amounts 29.2, 29.5 and 29.9 would all be in the same “29 cent” panel. The height of the bars show how many subjects earned that amount of money. Panels where the whole cents are divisible by 5 have black histogram bars; the others have white bars.We can see that several subjects earn the smallest amounts available (e.g., 2, 3 and 5 cents). Because these low earners quit very early, they presumably do not have a target or would not need a target. However, we see clear output spikes at 15, 20 and 25 cents. The probability of this happening by chance is about 3 in 1000 (see the paper for details).
Conclusion
We find some agreement with the rational model, as well as important anomolies consistent with some ideas from behavioral economics. While it’s probably too early to offer much practical design advice, it does seem that designers should give workers natural targets, as they seem to help at least some workers. The paper is called “The Labor Economics of Crowdsourcing” and is available here.
Source: Dolores Labs
An exploration of the remix techniques involved in producing films. Part Two of a four-part series.
An additional supplement to this video can be seen here:
goo.gl/gtArc
To support this series please visit everythingisaremix.info/donate/
This is for Providers, Creators and Clients, Customers.
We love you all, but really let’s get this out of the way.
F*ck You, Pay Me… It’s not either/or… It’s Both/And…
(Source: creativemornings.com)
Harlem Children’s Zone | Geoffrey Canada
This is what it’s all about… All hands on deck!
Change by Design | Tim Brown
Minds for Sale | Jonathan Zittrain
A new range of projects is making the application of human brainpower as purchasable over the cloud as additional server rackspace. Jonathan Zittrain, Professor of Law and co-founder of the Berkman Center for Internet & Society at Harvard, dives into the ethics and issues surrounding cloud labor in this talk from the Berkman West reception at the Computer History Museum in Mountain View, California on November 18, 2009.
Track INDEX
0:00 Open
1:47 West Coast vs East Coast
2:05 Ubiquitous Human Computing or “Minds for Sale”
2:32 The Tween Bot
4:14 Crowdsourcing “The Future of the Internet”
7:36 A tour of the Ubiquitous Human Computing pyramid
8:37 Example 1: The X-Prize
10:24 Example 2: Innocentive
12:08 Example 3: LiveOps
15:43 Example 4: SamaSource
16:16 Example 5: Amazon’s Mechanical Turk
20:13 Example 6: The ESP Game
22:47 Example 7: Human Computing for Electronic Design Automation
24:01 Example 8: Google
25:24 Why Should We be Pessimistic?
26:38 Child Labor on PBS
28:11 Laboring for a Devious Cause
29:23 US Border Webcams
30:05 Smart Drive
30:45 Internet Eyes
32:09 Identifying Protesters
33:21 A Speculative Example
35:05 Mechanical Turking your way to a Fake Reputation
39:36 Mechanical Turking your way to a Political Movement
41:20 Captchas Sweatshops
43:03 “Crowding Out”
44:41 The Future of Crowdsourcing and How to Stop It
47:14 Clickworkers of the World Unite!
50:45 Monetizing Kindness
52:25 Q&As